5pm on a warm Sunday. I’m about to visit a book signing for a genre of books that almost ceased to exist in the late 90s. It’s in Lozenets, an expensive neighborhood located on a hill, in what looks like a residential building. There are no signs. I’m looking left and right. Am I at the right place? I see a door open and decide to get in. 10-15 meters after, there is another door that appears to be locked and a staircase leading downstairs to the right. I see bookshelves everywhere seemingly unattended. Perhaps I’m at the right place. Shall I keep going down to page 17? Or perhaps I should force the door (page 27)? In case I carry a little angry dog in my backpack, turn to 7.

This is the wiring style of gamebooks, and the new one is a 2nd edition of a rare book published in the 90s by Lubomir Nikolov, most copies of which have been lost or thrown away.
I kept walking down and found a large room, perhaps a bar, full of folks about my age. Why would anyone build such a large room 2-3 floors under a residential building?
I entered, got my book with an autograph, chatted with people, and it was fine.



The first game book published in Bulgaria was by the same author Lubomir Nikolov – Fire Desert. It started a genre and a community that inspired me to write and later to code. I’m not a very active member of this community but I buy the new books to support it and read some of them. If you want to try that but don’t speak Bulgarian, try Blood Sword.
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